Pain

Pain
Level 0

Everytime the character gets damaged, he has to pass an Paincheck, if he gets Psychepoints.

The difficulty depends on the kind of damage:

Easy: normal attribute damage

normal: damage on vitalspot

hard: multiple damage on vitalspots.

if the check fails, he gets 1D4 Psychepoints.

The character falls unconscious after damage on 3 Vitalspots.

Level 1:

If the Paincheck shows a critical sucess, the malus does not count for the rest of the round.

The character falls unconscious after damage on 4 Vitalspots.

Level 2:

If the character passes a hard Paincheck, he stays awake until the end of the round befor passing out.

The character falls unconscious after damage on 5 Vitalspots.

Level 3:

The character may wake up from a coma on its own. he may try a hard paincheck(100) every phase to do so. This does not heals Vitalspot damage and the character passes out again, as soon he takes damage. He only my do 1 action each turn.

The character falls unconscious after damage on 6 Vitalspots.

Level 4:

The character heals one recently damaged vitalspot at the end of a adventure.

The character falls unconscious after damage on 7 Vitalspots.

Ability
impervious to cold: The character takes 1D10 less damage from low temperture.

Muhahhage: The character can change into this mode for one easy action. when he does, he takes 2D4 rounds 2D4 less Damage, but doubles his costs in this time.

Iron Will: easy action: ignore all damage from vitalspots for 1 Round. Costs 2 rest.