Abnormal

Abnormal
A character with this skill, have to choose at least one of the following Abilities. The level of the skill is always the one higher as the sum of the abilities chosen through this skill. just raise a skill by one or choose a new ability from the list, when you improve this skill.

Masochist:
Level 1: The character does not get Psychepoints, when he gets hurt

Level 2: the character can hurt himself for damage instead of playing a virtue

Level 3: if the character get damaged, he restores 1D6 Rest

Soziopath
Level 1: The character does not get Psychepoints, when he lies, cheats and mistreats other persons

Stufe 2: the character can be incredile selfish and antisozial instead of playing a virtue

Stufe 3: if the character lies, seduce or taunt, he doubles his Charisma

Sadist
Level 1: The character does not get Pschepoints, if tortures or hurt other people.

Level 2: The charakter can torture others instead of playing a virtue

Level 3: If the character hurts another being, he does not have to pay Restcost to the end of the turn and damage doe not reduce his attributes for checks.

Mugger
Level 1: The character does not gain Psychepoints for stealing.

Level 2: The character can steal big enough items instead of playing a virtue

Level 3: If the Character steals something, he can do one action every turn without reduce his initiative for 1 phase.

Psychopath
Level 1: The character does not gain Psychepoints for killing.

Level 2: The character can kill something appropiate instead of playing a virtue

Level 3: The Character doubles his Knowledge for Assassaination.

Religious
Level 1: The character can throw a Knowledgecheck(100) after sitting down abd meditating and praying for 1 Phase to lose all Pschepoint he got in the last hour.

Level 2: The character does not need to sit down for that and also restores 1D4 Rest.

Level 3:The character just has to pray for 1D4 turns.