Biology

Biology
The Character knows about biology and also knows a about plants. He can heal himself and others.

Easy Action: Heal youself: the character can use Medipacks and such to restore his own attributes.

Complex Action: Heal others: the character can use Medipacks to eal others.

Operate: needs a proper room. the character can try to heal vitalspots and sicknesses.

Level 2: Biology: harvest herbs: the character can search for herbs.

Level 4: Biology: Drugs Poison: The character also can produce poison and drugs out of herbs.

Level 0:

Medipacks heal 1D12 Attributpoints. this destroys the medipack and canot be used again.

a proper room for Operations is a Operation room.

Level 1:

Medipacks have 3 qualitylevel. Each level heals 1D12 Attributepoints for every qualitylevel used. The Medipack is destroyed, if no qualitylevel is left.

Level 2:

The character can operate in every building with good light, a proper table and medical equipment.

He can also harvest Herbs.

Level 3:

The character can create Medipacks out of herbs and materials with Crafting

Also he can repair Medipacks with Mechanik

Also he can crate potions from herbs.

Level 4:

The character can produce Drugs and poison.

The character can operate in most rooms and tents, instead of medical equipment, he may use at least 4 Medipacks (qualitylevel good)

Abilitiy
Medic: The character medipacks heal 2D12 points of attributdamage

Doctor: Knowledge x3 for operating and diagnosing. he may work as a doctor and get paid for that.

Poisonmakes: knowledge x3 procucing poison and drugs.