Technology(Skill)

Technology
This skill is determened by the setting. If the setting does not have Computers it is compensated by a high from of technology. This might be gun powder in a medival setting, bronze in a stone age setting, steam in a pre industrial or steam punk setting, motors or diesel in a industrial setting

The vehicles avaible vary also, might be boats, carriages, cars, walkers, trains, spaceships.

No matter what the technological level of the setting is, with this skill the character may find weaknesses in constructions, read blueprints and understand mechanics.

Computer(expert)
Noname: The character may use computers, be able to find data and interact. he may write programms.

Computer(master)
hacker(ability): the character may try to hack software. he needs some kind of connection to do so.

Computer(check)

Steam power(expert)(computer)
Durst: The character is able to understand steam machines, he may recognize them and can without problem start and refill them.

Steam power(master)
Steamjacks(abilty): the character can try to controll steam jacks and with the right skills can build and mantain them

Steamweapons(check): the character can use steam for checks while using steamweapons instead of the weapon skill. he he has the expert weapon skill and this, the weapon will use way less fuel and has only little chance to malefunction.

Construct(expert)
The character understand engineering, can find weakspots in buildings and big constructions.

Vehicles(expert)
The character uses this skill to controll all kind of vehicles and understand them, to a certain level.

Implants(expert)
The character does not only understand implants, he can build them with craft, connect them to a human body (with medicine). If he has some in his body, he actually improves himself with the help of them. The character may use implants to do checks with his implants.