Acrobatics

Acrobatics
Level 0:

The character can jump 1m + 10% of his Endurance in m and 10% Endurance high.

Level 1:

The character improves his Reflex +10 when he runs.

Also he gets +5 to Dexterity to determiante if he is easy, normal or hard to hit.

he jumps 0,5 m higher and further.

Level 2:

The character improves his Reflex +20 when he runs and jumps 1m higher and further.

Level 3:

The character can do flips.

If he Charges, he deasl double damage in the charge attack.

Level 4:

The character improves his Reflex +30 when he runs and jumps 1,5m higher and further.

Also the character can move through difficult terrain like it does not exist and he ist hard to catch.

Abilitys
Free Movement: The Character is hard to hold back by others. He may walk and run enemies and is hard to catch while doing so.

Roll: Falling always only does half the damage, unless the character is unconscious or bound.

Hitting the air: the Character can ignore one meleeattck, if he is Defensive.