Juggle

Juggle
This is the art of misdirection and special tricks.

+5 to all charismachecks per level, while juggle or doing something which needs a jugglecheck.

Stufe 0:

The character trys to get the attention with a performance. The kind of the performances decides about the difficultz.

Stufe 1:

The charachter may choose one of the follwing Abilies:

Acting:
+5 for every Level of Music

Level 1:

The Character may recite some lines, if he knows them and try to act like a popular person from a play or literture

Level 2:

The character knows some roles and can play them. The character also can some Impro and might get attention with that.

Level 3:

The Character knows a bunch of roles and characters. He also can mirror know person, he saw and can try to impersonate people, he seen.

Juggling
The character can juggle

Level 1:

With only a few balls

Level 2:

With some random items

Level 3:

is excellent and can juggle with dangerous items.

he gets his juggle as bonus for catching and throwingchecks.

Snakeperson
The character can dislocate his extremities.

Level 1:

takes 1D4 turns and cost 2D4 Rest.

Level 2:

The character can fit through narrow passages. the dislocation only takes 1 turn and cost only 1D4 Rest per limb.

Level 3:

The character can dislocate limbs as a complex Action. he can free himself from Handcuffs.

Magictricks
Level 1:

The character can small magictricks, cardtricks (he may do jugglechecks if he gambles)

Level 2:

The character can do magictricks, if he does, he gets +10 per level of juggle to Charisma od Thiefchecks

Level 3:

with the right preparation, the character may do nealry everthing.

Fireeater
the character can play with fire, but needs to do so the right gear.

Level 1:

the character knows ho to play with fire. his jugglechecks are hard.

Level 2:

its normal to play with fire, the character can do firetricks as a complex Action

Level 3:

The character can do firetricks as an easy action.

Level 2:

the character might choose another Ability or upgrade the exiisting to 2.

He can streetperform and makes a small amount in a hour

Level 3:

the character can do trickshots and try to distract others.

He can streetperform and makes a normal amount in a hour

Level 4:

The character has a keen eye and can catch items out of the air or shoot them.

Also the character might take new Abilitzs from the list above fro 1 Skillpoint.

He can streetperform and makes a small amount in half a hour

Ability
Awesome magictricks: the character is unbeliveble, he adds his juggle to Charisma and Thief he he performs

Trickshots: Targets in cover do not get bonusses, if the character makes a critical hit.