Etiquette(Skill)

swhen the character tries to interact with someone, barters or try to persuade someone.

Etiquette(novice)
Discover lies/lie: the character tries to find out, if his conversationsit telling a lie. The difficulty depends on the knowledge of the character about his target and the plausibility of the lie. its a comparative check.

Conversion(expert)
The Character is skilled, to persuade others and is able to change the mind of others.

Depending on the the state of mind of the target it is easy: if the target is drunk on friendly, normal if neutral or has similar opinions, hard: if different opinions or is suspicious and very hard: if target has opposite opinions or is hostile.

Barter(expert)
The character can try to haggle the price. do a comparative check: if the character wins the price changes depending on the difficulty easy: 10%, normal 25%, hard: 50%, very hard 75%.

Music(expert)
The character can choose to play an instrument or able to sing. he can learn more for 2x the number of instruments /sing he allready knows skill points. he can choose the same instrument multiple times to increase his ability with this instrument.

Music(master)
barde(ability): the character inspires his teammates when he is singing/playing his instrument. all in perception in m radius get a +10 bonus to all checks for each time the character choose to learn to play this instrument. Only one song can be sung at the same time.

Skalde(ability): the character sings a battle song which gives all teammates the same stile the character is using in addional the one their allready using.Only one song can be sung at the same time.

Games(expert)
The character loves games and they love him.

the character can gamble and only looses with failures. Comparative check against the game or the other players. if he wins: easy: tie, normal, slight advantages, hard: win, very hard: high win